ESX.Game.IsSpawnPointClear¶
1 | ESX.Game.IsSpawnPointClear(coords, radius) |
Returns a boolean if the spawn point coords area is clear from vehicles within the parsed radius.
Arguments¶
| Argument | Data Type | Optional | Default Value | Explanation |
|---|---|---|---|---|
| coords | vector3 | No | - | The coords to search at |
| radius | number | No | - | The maxmimum search distance |